Nuke 16.0 breakdown (online) event by Foundry
1 May 2025
About the event
Dive into Nuke 16.0 as we breakdown all the latest features. From variable-enabled multishot workflows, and new timeline features that speed up shot review, approval, and delivery, to enhanced artist tools, BlinkScript updates, the beta 3D system and more. The Nuke team will discuss all of the new features in our latest release, and how they give artists more freedom to work the way they want to. They’ll also discuss how we addressed feedback from studios, with updates designed to cut down the feedback loop, speed up the review process, and help you get to the final picture faster.
Join us live to get your questions answered directly by our team, including:
Juan Salazar, Director of Product — Compositing and Finishing
Will Harris, Senior Product Manager — Nuke Timeline Tools
Chris Wetherly, Senior Product Manager — Nuke
Anais Torreblanca, Product Manager — Nuke
Chloe Broadbent, Product Manager — Compositing and Finishing
Ale Esquerro, Product Manager — Nuke
For more information:
https://www.youtube.com/@FoundryTeam
The event is a third-party event.
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