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Small company, big VFX. How Vine FX create big VFX with smaller teams.

  • Barbican Centre Silk Street London, England, EC2Y 8DS United Kingdom (map)

Thursday 5th September, DAY 1 - 7:00 PM - Auditorium 1

About the Talk:

Join Vine FX at this year's Rainbow Conference, where they’ll be spotlighting how their VFX studio delivers seamless visual effects, all with the agility and creativity of a smaller, close-knit team. Their talented artists, Jess, Jake, and Ped, will take you behind the scenes of some of our recent projects, including After The Flood, War of the Worlds, The Witcher, and more. You'll get an insider's look at the studios innovative processes, creative problem-solving, and the craftsmanship that drives every frame we produce.

Speakers:

Jessica Lennox

Generalist

Jessica has worked in the industry since 2015, starting in children's television before moving into VFX for film and TV. Her career began as a Lighting TD and she then moved into other areas as a Generalist TD at DNEG TV and a Groom artist at One of Us. Jessica has worked on a variety of projects including The Lion King (2019), The Witcher, Bridgerton seasons 1 and 2, and Fantastic Beasts: The Secrets of Dumbledore.

Jake Newton

Generalist

Jake graduated from Escape Studios in 2021 and spent a short time at Time Based Arts working on the Tokyo Paralympics commercial. Soon after, he began working at Vine FX and has now been working here for just over three years as a CG Generalist. His work ranges from asset creation to look dev and lighting, primarily using tools like Maya, Substance, ZBrush and Houdini along with a variety of others. While at Vine FX, Jake has worked on The Witcher season 3, War of the Worlds season 3, and The Lazarus Project seasons 1 and 2.

Pedrom Dadgostar

Head of 3D

Pedrom is a highly experienced 3D generalist with specialist lighting and rendering skills. He is currently working as the CG Supervisor on The Rig Season 2. His past experience includes working as Lead 3D Artist for MPC Advertising and 3D Generalist for Film and TV projects.

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Foundry DEMO: Katana: Introduction to Foundry's Lighting and Look Development powerhouse